Inspired by the Power Glove and the NintendoÌýLABO, we saw an opportunity to create a controller that would be free and easy for playersÌýto make at home.ÌýOur goalÌýwas to recreate the familiar elements of an RPG game, but to have playersÌýexperience them in a more engaging manner, rewarding themÌýfor their strategiesÌýand decision-making abilities.Ìý

"The Eye of the Beholder" is an RPG game that usesÌýa DIY controller, where hand gestures are used to make decisions that impact the course of the game, including interactive dialogue and engaging combat.ÌýThe game is operated withÌýa computerÌýwebcam and AR markers printed out and taped to a glove.ÌýThe software, Beholder, developed by Peter Gyory, ATLAS PhD student, Clement Zheng, post-doctoral research associate, and Professor ·¡±ô±ô±ð²ÔÌý¶Ù´Ç of the ACME Lab, allows the computer's webcam to track the location, rotationÌýand depth of the markers.

TheÌýgame was created by two BS-CTD students, Perry Owens and Hunter Allen-Bonney.ÌýPlayers command threeÌýmembers of an unlikely party, each one with different desires and motivations. They choose the way these characters interact with others, shaping the storyline as theyÌýprogress on theirÌýquest. When players fight, they can obliterate theirÌýopponents by casting spells with theirÌýhands–no keyboard required.

Enter the realm of the Iron Region... if you dare!

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